- iCriSuc = (int)( ( (1+RANDOM(100))*3 + pATK->Get_LEVEL() + 30 ) * 16 / (pATK->Get_CRITICAL()+70) );
Hello
I am sorry to join on your just site just to ask a question but it would seem that it is difficult to answer because nobody can answer, maybe you can.
I looked and asked everywhere but without result.
Finally I found your site and i test vfsnextgen but it is difficult to use for me.
So my question of the death which not kills is : How to calculate the % of critical success and the amount of the damage bonus. (it’s hard ??? Oo)
I play on the official server.
Thank you for help me.