- //LMA: We set the max number of Party members
- void CParty::RefreshMax()
- {
- /*Party level : 1~4 -----> Up to 4 players
- Party Level : 5~9 -----> Up to 5 players
- Party Level : 10~14 -----> Up to 6 players
- Party LeveL : Over 15 -----> Up to 7 players*/
- int new_one=0;
- if(PartyLevel>=1&&PartyLevel<=4)
- {
- new_one=4;
- }
- if(PartyLevel>=5&&PartyLevel<=9)
- {
- new_one=5;
- }
- if(PartyLevel>=10&&PartyLevel<=14)
- {
- new_one=6;
- }
- if(PartyLevel>=15)
- {
- new_one=7;
- }
edit: this is the original code, just wondering if I were to change it.