- thisclient->Stats->MaxHP * 10 / 100
I'll try and move the project to github this weekend, never really used it before though. And for the mounts bug, not the one going through warpgates and camera gets stuck. I've tried looking for the code were its being handled, and I think I found it lol.
So, I didn't really understand thriel? He mentions brand new characters, and characters completing quest(s).
I assume that like carts you need the cart ride skill to be able to ride it, so do animal mounts have an "animal ride skill" to ride them as well?
If they don't does it just require a completion of a quest that allows you to ride them which would use the same "ride skill for carts"?
I should probably actually get in the game and start checking myself I know, but It would seem kinda stupid if their is no animal ride skill which would make things a lot simpler, and if their is an animal ride skill why are they checking for quests completion? I don't see the need of a brand new character having to ride a mount or cart, and If you wanted them to then you can give them both riding skills once the character is created.
Back to the problem, so the game checks if any quest were completed in their entirety or during the time they have been online?
Basically wouldn't it be easier to just handle the players who have already completed quest, basically first job, or any quest, I wouldn't think that a brand new character would ever have the money, or obtain the skill to ride a mount off the back. That would only affect GM's who create characters and wanna go show off. Then again, most people here just play in their servers as GM's only so I guess I would make it work for both. Still that's only if I can even fix it.