[devRev4] the Death bug [FIX]

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Re: [devRev4] the Death bug [FIX]

Postby rl2171 on Mon Jan 07, 2013 10:12 pm

Thank you, updated SVN for all already with this updated code too.

Circa wrote:In battle.cpp search for

  1.  
  2. BEGINPACKET( pak, 0x829 );
  3. ADDDWORD   ( pak, 4 );
  4. ADDBYTE    ( pak, 0 );
  5. ADDWORD    ( pak, Enemy->Stats->HP );
  6. ADDWORD    ( pak, Enemy->Stats->MP );
  7. plkilled->client->SendPacket(&pak);



then right below it then add this:

  1. BEGINPACKET( pak2, 0x7ec );
  2. ADDBYTE(pak2, 0xd0 );
  3. ADDBYTE(pak2, 0x8a );
  4. ADDWORD(pak2, 0xffff);
  5. ADDBYTE(pak2, 0x4b);
  6. plkilled->client->SendPacket( &pak2 );
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Re: [devRev4] the Death bug [FIX]

Postby cive on Thu Nov 21, 2013 6:09 pm

Is it just me or does this not cover skilldamage? Normaldamage seems to be fine, still get the same problem when using skills nontheless. (I did add the new packets to both of the old packets)
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