Hello again OsRose.
Good day!
It seems that the rev4 dropped the use of list_mobgroups.sql database.
All mob spawn is now being read inside spawns.sql.
I've noticed some new columns and would like to know their specific functions for clarification:
spawnid = ID
mapname = Map Name (doesn't matter what you put inside, kinda like a description for the entry.)
mapid = Map STB ID
spawn_interval = time it will take for the next bmob to SPAWN after the first mobgroup is killed? Or will still spawn the next group disregarding whether the first ones are dead or alive? (Please tell me more about this.)
mob_limit = limit of mobs spawning.
radius = the radius of the spawn area (one question tho does this affect the mob count? like if I set this too low and the fewer mobs comes out?)
tactic = tactical point. (Boss spawning? or like , if bmobs got killed the number of times set in this column tmob kicks in? oh god sorry..)
pos_x = this might be one of those things I really don't have any bit of understanding. Sorry. Please please tell me more about this.
pos_y = and this.
spawn_x = X coordinate
spawn_y = Y coordinate
special = declares a special mob? dunno.
bmob1 = MOB ID
bcount1 = MOB COUNT
--there are five bmob columns,I'm assuming those are the mobs that spawns one after the other as soon as first ones got killed.
tmob = MOB ID (Tactical MOB)
tcount = MOB COUNT
I iconed those columns I'am confused with.
Hope you could help me on this.