Hello,
can anyone help me with the Item mall game crash im getting when I click the Icon
Moderators: osRose dev team, ospRose dev team, osiRose dev team, Moderators
Brett19 wrote:I've been hacking on ROSE since about 11 (12?) years ago.
Brett19 wrote:co-founder AruaROSE, developer TitanROSE, developer RuffROSE
Brett19 wrote:I have a confounding knowledge of ROSE's technical details
observe wrote:I realy dont like this idea of yours about "Hacking" ROSE. Its inappropriate to post something like this on a "Development" forum and in the wrong topics, why not just make your own?
observe wrote:Further on about 11, perhaps 12 years of doing so, iROSE was online since 2004 so that would be 10 years tops ^^
observe wrote:All these servers are closed [As per my knowledge]
So they might have been big / good, but they all stopped because of some thing [Hacks perhaps??]
observe wrote:Always nice to have a person on-board with the right knowledge about ROSE's techincal details.
Brett19 wrote:They may indeed have been big/good, but as time passes, ROSE looses more and more of it's user-base, and thus servers can no longer maintain themselves. I don't think that should be any reflection on the great feat of which they were?
Qctiimatt wrote:omg Vetyst leave rose but now who work on development rose Online ? Osrose forum Need more people For Help people to create best server , the best for rose online need people for fix Osrose and etc ...
observe wrote:Its no problem to post on this topic but it isnt nice for the topic creator which (now stopped) is Vetyst
This is true, however there is still alot of unused potential in ROSE so they could have developed their servers much further ^^
And im not being negative at all, just laying down some facts ^^
observe wrote:Development did not stop, hes just taking a break, we are considering to rebuild the whole package
Brett19 wrote:Rewriting the entire code-base is a massive undertaking. Just to give you an example, the ROSE servers that powered each of those private servers I listed above is over a million lines of code. If you tried to rewrite it all at once, you would end up not finishing for 10 years. So, instead, we decided it would be more fruitful to slowly rewrite sections at a time, introducing new functionality where we can. One major issue is that those are 1 million lines of horrible, just terribly horribly written code, which makes it a massive undertaking to even make seemingly trivial game changes.
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