[Dev Rev V] Alpha-release (Development Stopped)

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Re: [Dev Rev V] Alpha-release (revision 12)

Postby vile008 on Mon Jun 30, 2014 1:06 pm

whats wrong about this ??

loginserver.conf

[DATABASE]
mysql_host=localhost
mysql_user=root
mysql_pass=
mysql_database=gtrose
mysql_port=3306

[SERVERDATA]
serverid=0
servertype=0
serverip=49.145.31.254
serverport=29000

[LOGINSERVER]
accesslevel=100

[PASSWORDS]
loginpass=123456
charpass=123456
worldpass=123456

charserver.conf

[DATABASE]
mysql_host=localhost
mysql_user=root
mysql_pass=
mysql_database=gtrose
mysql_port=3306

[SERVERDATA]
serverid=1
servertype=1
serverip=49.145.31.254
serverport=29100
servername=Server
parentid=0
accesslevel=100
connection=2
lanip=49.145.31.254
lansubmask=49.145.31

[CHARSERVER]
deletetime=86400
accesslevel=100

[PASSWORDS]
loginpass=123456
charpass=123456
worldpass=123456

worldserver.conf

[DATABASE]
mysql_host=localhost
mysql_user=root
mysql_pass=
mysql_database=gtrose
mysql_port=3306

[SERVERDATA]
serverid=1
servertype=2
serverip=49.145.31.254
serverport=29200
servername=Channel
maxconnections=500
parentid=1
connection=2
lanip=49.145.31.254
lansubmask=49.145.31

[WORLDSERVER]
accesslevel=100

[PASSWORDS]
loginpass=123456
charpass=123456
worldpass=123456
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Re: [Dev Rev V] Alpha-release (revision 12)

Postby PurpleYouko on Mon Jun 30, 2014 2:13 pm

both your charserver and worldserver have 'serverid' set to 1.
they both have the same ID number so communication between the servers is impossible.
change worldserver to 2
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Re: [Dev Rev V] Alpha-release (revision 12)

Postby vile008 on Mon Jun 30, 2014 3:57 pm

still not working :'(
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Re: [Dev Rev V] Alpha-release (revision 12)

Postby vile008 on Mon Jun 30, 2014 5:41 pm

i think i the login server was a problem ... :'(
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Re: [Dev Rev V] Alpha-release (revision 12)

Postby PurpleYouko on Mon Jun 30, 2014 8:08 pm

Notice that it said "could not access charserver" ?
That's a configuration problem and is usually fixed in the way I described above.
It means the server ids are wrong

The issue with attempting to load LIS_DRPS.STB and failing can be fixed in the way that I posted a couple of days ago. however it isn't stopping the server from running
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Re: [Dev Rev V] Alpha-release (revision 12)

Postby vile008 on Mon Jun 30, 2014 8:22 pm

got it :) thanks master :)

last question, do u know how to make modifications your client and make them a patch
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Re: [Dev Rev V] Alpha-release (revision 12)

Postby vile008 on Fri Jul 04, 2014 10:54 am

how can i fix Junon Planet Identification ??
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Re: [Dev Rev V] Alpha-release (revision 12)

Postby PurpleYouko on Fri Jul 04, 2014 4:12 pm

vile008 wrote:how can i fix Junon Planet Identification ??

That's a quest (QSD)
Quest handling is very incomplete in this version. Fixing this could be very very complex.
Most of the quest handling stuff was completely changed in NARose over the last year or two so unless you have a very deep understanding of how they work then you will just have to wait till Vetyst gets around to fixing it.
Need to lookup information on NARose items, skills, quests?
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Formatting fixed for different resolutions
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Re: [Dev Rev V] Alpha-release (revision 12)

Postby vile008 on Sat Jul 05, 2014 8:36 am

ok thanks ... how to i edit the char skill damage ?? and the item drop location ??
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Re: [Dev Rev V] Alpha-release (revision 12)

Postby PurpleYouko on Sat Jul 05, 2014 7:44 pm

All the combat damage is calculated in battle.cpp
There are various functions in there. they should be pretty easy to identify.
NormalAttack() does normal attacks
UseAtkSkill() calculates skill attacks

Drops come from the database table "pydrops_and" most likely.
Need to lookup information on NARose items, skills, quests?
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Formatting fixed for different resolutions
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