I've compared that sql file with the one in the repo and with the table in my own server.
It completely matches my own table but you are right. There are two fields missing in the repo version.
- `ExpansionTime` int(11) NOT NULL DEFAULT '0',
- `counter` int(7) DEFAULT NULL,
ExpansionTime just deals with giving the player an expanded storage from what I can tell.
Counter is used in a system which gives the player DP (some sort of reward point system derived from my old KTPoints code) as they play.
Not sure how either of those would have any affect on not being able to hit monsters.
The counter one should kill the server completely when it tries to write a value to a non-existent filed in the DB. It would at the very least be flagged in the server logs and show up in big bright red text in the console. Not sure how that doesn't happen. It aught to be pretty easy to spot that kind of thing
Funny thing is that both yours and mine are clearly the same data dumps from my original database. All my characters are in there as well as a couple from my test server from about 5 years ago.
Somebody must have edited those fields out of it at some time.
Weird
And what makes it even more bizarre is that this character data was used in a test run of project 137 from my server at home when I was testing it for potentially using it to make a new Firia rose server.
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