by Terr0risT on Mon Aug 13, 2007 5:05 pm
Maybe another way to solve this is to add some codes that make them pay zulie each time they do /class command.
Like 30M zulie per change of class..
or
if (first job) to (second job) then NO PAYMENT
if (second job) to (second job) then Pay 30M zulie
................
Well, in my server I disabled the /class command and encouraged my players to do the quests. If they don't want the quest, they can change job at the site, then they pay some amount of zulie.
Having "/class" command enabled is not really good. Later, some soldiers will learn velocity accordance, and dragon scale, or some passive skills by other class... which ultimately ruins the balance in the game.