GM Refine Command
Posted: Mon Nov 01, 2010 3:38 am
This may have already been posted, but I couldn't find it. In any case, it's a simple fix.
gmcmds.cpp change:
TO:
This allows a GM to use the refine command to make something a +15:
mask, cap, back, weap, suit, shield, glov, shoe
gmcmds.cpp change:
- itemrefine = atoi(tmp)<10?atoi(tmp)*16:9*16;
- thisclient->items[slot].refine = itemrefine;
TO:
- itemrefine = atoi(tmp)<16?atoi(tmp)*16:9*16;
- thisclient->items[slot].refine = itemrefine;
This allows a GM to use the refine command to make something a +15:
mask, cap, back, weap, suit, shield, glov, shoe