Fix: skill hit & miss

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Fix: skill hit & miss

Postby Maxxon on Sun Feb 24, 2008 7:35 pm

problem is described in:
viewtopic.php?f=18&t=818

damage packet 0x7b6 used in attack skills is wrong. this is for undirected skills like poison damage or aoe. send packet 0x799 instead of this and all will be fine.
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Re: Fix: skill hit & miss

Postby andybe on Wed Mar 26, 2008 10:59 am

hmm i only see one problem :o

the function "useatkskill" is used by all these kinds of skills you just described o.o including

yet some valuable information thx
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Re: Fix: skill hit & miss

Postby redgie on Tue Jun 21, 2011 3:22 pm

can you specify which 0x7b6 should i put to 0x799? cause i tried to change it all but still my muse still misses
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Re: Fix: skill hit & miss

Postby PurpleYouko on Wed Jun 22, 2011 1:43 pm

0x799 should be used throughout battle.cpp for both normal and magical attack packets.
0x7b6 should only be used for damage packets such as poison or burning.
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Re: Fix: skill hit & miss

Postby redgie on Wed Jun 22, 2011 1:46 pm

PurpleYouko wrote:0x799 should be used throughout battle.cpp for both normal and magical attack packets.
0x7b6 should only be used for damage packets such as poison or burning.



i changed both to 0x799 but still my skill misses specially cleric skills
and i think the problem was my armors

cause if i wear +15 sets most of my skills on cleric misses but if i wear +0 armors its not miss

i post here a detailed problem

http://forum.ragezone.com/f291/skill-mi ... ost6385238
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