I'll be working on the server quite a lot from now on, and I'll try to update the svn every week.
This week's update includes:
- [FIXED] Basic movement speed was off by one with some DEX values.
- [FIXED] Some stats had a minimum of 30, erased the minimum.
- [FIXED] Movement speed with shoes only was off.
- [FIXED] Movement speed with shoes & a certain amount of dex differs. (still working on this one, it's not 100% accurate yet)
- [FIXED] Shields add dodge now.
- [FIXED] GM command "/level" didn't add the proper amounts of stat and skill points.
- [ADDED] Mspd_base value.
- [ADDED] New GM command: /statdebug
-> You can use this to debug your stat calculations(debugmode doesn't handle stats anymore)
-> You can debug ALL stats by using the nr 99, turn it off with /statdebug or /statdebug 0
-> You can debug a specific stat using its corresponding number from this list:1: MaxHP (no debug implemented)
2. MaxMP (no debug implemented)
3. AP (no debug implemented)
4. Defense (no debug implemented)
5. Critical (no debug implemented)
6. Movement speed
7. Magic Defense (no debug implemented)
8. Magic Attack (no debug implemented)
9. Accuracy (no debug implemented)
10. Dodge
11. Attack speed