Page 2 of 4

Re: Hey!

PostPosted: Thu Mar 28, 2013 10:45 pm
by Raven0123
xadet3 wrote:You should use Boost.Asio so that it handles it for you.


Actually, that is what I was planning on using. :P

Re: Hey!

PostPosted: Fri Mar 29, 2013 6:42 pm
by wolfwing
#C++ on EFNET disapproves of Boost for some reason.
But the project looks interesting as long it doesn't become shitty code.
QT would be nice to use for a GUI.

Re: Hey!

PostPosted: Fri Mar 29, 2013 9:32 pm
by xadet3
They sound like the pretentious dick types.

Re: Hey!

PostPosted: Sat Mar 30, 2013 1:46 pm
by wolfwing
xadet3 wrote:They sound like the pretentious dick types.

A few of them are, but the owner of the channel told me it's bloated and that you should only use it when it makes something easier, which it usually doesn't.
I have never used it though. It's too heavy in my opinion.
And you could also use C++11 threads. The std library is enough for most things in my opinion.

Re: Hey!

PostPosted: Sat Mar 30, 2013 5:36 pm
by Juan
C++11 threads aren't handle by VS2010 compiler and only partly for VS2012 :/.
I used boost inside a project on CAO/PAO model viewer (a solidworks/catia - like) for windows 8.
While the whole project compilation takes 2 hours due to templates and their turing completeness nature, the final executable has really descents benchmarks. Just don't over use it.

Re: Hey!

PostPosted: Sat Mar 30, 2013 5:36 pm
by Juan
C++11 threads aren't handle by VS2010 compiler and only partly for VS2012 :/.
I used boost inside a project on CAO/PAO model viewer (a solidworks/catia - like) for windows 8.
While the whole project compilation takes 2 hours due to templates and their turing completeness nature, the final executable has really descents benchmarks. Just don't over use it.

Re: Hey!

PostPosted: Sat Mar 30, 2013 9:30 pm
by wolfwing
Juan wrote:C++11 threads aren't handle by VS2010 compiler and only partly for VS2012 :/.
I used boost inside a project on CAO/PAO model viewer (a solidworks/catia - like) for windows 8.
While the whole project compilation takes 2 hours due to templates and their turing completeness nature, the final executable has really descents benchmarks. Just don't over use it.


Or you can use QT.

Re: Hey!

PostPosted: Mon Apr 01, 2013 4:15 pm
by ihaki
I don't know a shit about Boost, but it will be really good to see it finished !

Good luck guys

Re: Hey!

PostPosted: Tue Apr 02, 2013 1:49 am
by ICON
Dragoon needs to get off the Qt tip

Re: Hey!

PostPosted: Tue Apr 02, 2013 2:34 am
by Circa
dat Qt