Thank you all for being helping me.
The protection system that I am planning to do would interact with Client / Server would be kind of hard for me to do this, but I end up creating another server would send " permission " to "protect" the be released so that the user can log in, if there is no Permssion this game would close.
Good would be something like this, I'm still formulating better!
Again thank you for being helping me I have no idea what I was doing.