[Tutorial] DIY Buff Bot

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Re: [Tutorial] DIY Buff Bot

Postby lmame on Wed Mar 10, 2010 9:24 am

You need to open the .IFO file where your NPC is, in the original client.
In the .IFO file is mentionned the NPCS (that's why you can see a "spot" in the minimap) and also the .con file to be used with the NPC.
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Re: [Tutorial] DIY Buff Bot

Postby lmame on Wed Mar 10, 2010 9:26 am

Try to run ifonpcdumper from osRose tools svn in the original client, it should create a "logifo.log" file that should give you the information.
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Re: [Tutorial] DIY Buff Bot

Postby amaedict on Tue Apr 20, 2010 12:01 pm

buff bot does not work with osrose. i think purple did post somewhere in this thread that some functions are missing from osrose.
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Re: [Tutorial] DIY Buff Bot

Postby doomer on Wed Jul 28, 2010 8:20 pm

Someone can give me working Buffer Bot files ?
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Re: [Tutorial] DIY Buff Bot

Postby PurpleYouko on Thu Jul 29, 2010 2:16 pm

I don't think anybody ever pursued it enough to get fully working buffbot files.
The stuff I posted earlier was more of a tutorial to make it work yourself.

personally I don't even want a buff bot in my server so I never took it any further.
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Re: [Tutorial] DIY Buff Bot

Postby laetii on Thu May 01, 2014 12:30 am

Hey mates !

I found a way to get multi buff in only ONE npc ! After a long discussion with PurpleYouko i get a tricky way to achieve that but it's working :)

i put attached Zip file

You just need to adapt the AIP file ( name / Refvar ) to your configuration about STB files :)

This is only until PurpleYouko fixes this little issue , and i think it will be easy for him.


See ya.
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screen + AIP file with multibuff.zip
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Re: [Tutorial] DIY Buff Bot

Postby amazen123 on Mon Jan 11, 2016 12:40 pm

hi purpleyouko,
i also want to setup buff bot on my client, i will follow your tutorial but the images is already remove, is it okay if you reupload the images in the tutorial so i can easily follow it.
sorry for the inconvenience.
thanks.

[quote="PurpleYouko"]Introduction to AIP
Buff Bot (custom NPC)


It should look something like this now.
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Add this entry.
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FILE_AI.STB should now look like this
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Finally we need to tell the client which bones images and animations to display for our new NPC so open 3ddata\NPC\LIST_NPC.chr with maxxon and Sethanye's wonderful little CHR editor.
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here is what I did with mine
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[quote="PurpleYouko"]OK *cracks knuckles* let's get down to some AIP :D

once you have it open you should see something like this
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You should see this.
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You will now see this
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Re: [Tutorial] DIY Buff Bot

Postby PurpleYouko on Mon Jan 11, 2016 3:37 pm

Oh crap!!
I wrote that coming up on 7 years ago. I've had 3 new PCs in that time. There's no way I'm gonna have those images lying about.
I've also wrote a much more up to date AIP editor which you can find in the tools section. Apparently it isn't happy with 100% of the AIP files though. It goes screwy on ghost seed ones for sure so it needs a bit of tweaking when I get a chance.
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Re: [Tutorial] DIY Buff Bot

Postby amazen123 on Tue Jan 12, 2016 3:00 am

thank you purpleyouko.
did you have an updated tutorial on buff bot that will work in 112_112 pre-evo client?
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Re: [Tutorial] DIY Buff Bot

Postby PurpleYouko on Tue Jan 12, 2016 3:44 pm

I wrote this tutorial on the 112 client.
Until very recently it's the only client I really worked with.
But now I have some evo client source and it's a whole new ball game.. ;)
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