Hi PY!
I have already done a decent searching through the DDS Files and were of no way of finding it yet.
I have compared various ROSE Clients (v139, v162, v216, v254, v323, v419, v511, current NAROSE as of 2015) and what I have noticed is that the newest NAROSE client from 511 and up have the new cursor (that I like) displayed in-game. Their RES folder under BASIC.VFS when extracted have ALL the newest cursor files. byt when I try to patch these files to my client, the process is successful but the new cursor does not display in-game although the files are already new, as can be confirmed when you try to extract them.
I have also tried to update the CURSOR.DDS file under 3DDATA/CONTROL/RES as I have noticed that in the Loading Screens, when you specify in the LOADING.STB a NON-EXISTENT or WRONGLY SPELLED File, the client will show the Default LOADING.DDS that displays in-game the wallpaper of ROSE that have various characters in havoc. So thinking that the game client is perhaps using ALSO the DEFAULT CURSOR.DDS that is why it is not being change in-game, I have also tried to edit the CURSOR.DDS file with the graphical equivalent of the NEW CURSOR that I want to use. The update is successful, a new CURSOR.DDS is store in the VFS but still the client displays the old cursor when played.
I have also tried to browsed each STBs, DDS and their corresponding TSI files specially those UI related ones but still up to now cannot make it happen, so I just set this aside for the meantime.