For a while now I have been getting reports about the Knight class being overpowered. Turns out that when I equip any shield on a mage, artisan, champion, or anything except Knight, it just adds normal defence server side. But when I equip the same shield (Vivor Shield) on a Knight class character, the difference in defence will be about 2-2.5k
For example:
I log in, without shield, my client-side defence is 904.
I use /mystat2 def, and my defence server-side is 904.
Then I equip a shield (Vivor Shield) and my client side defence is 1024.
I use /mystat2 def, and my server-side defence is 3363.
Lmame told me that the status calculation is still not perfect, and that I should wait for the next rev to come out, but I think it's a bit odd that I'm only having this problem with Knights?
The only thing I changed that has anything to do with the Knights is give the shields less defence, but that was áfter I got those reports.
I am using dev rev. 360 with version 269 of NaRose.