- thisclient->items[newslot] = item;
Using Dev Rev II.
naRose 307.
and Lmame said this is fixed in dev rev II.
This means I'm a lil bit screwed.
CASE:
Crafted a new GEM.
Occupies a slot (of course)
But the next time you craft,
the gem is still [1] even tho
I've crafted many.. all success.
By dropping [1] gem.. the numbers
returns back to its "supposed" number of items crafted.
I guess the problem is that - new items coming
from craft's success overlaps the existing items
in the inventory.
Posted a similar question here: viewtopic.php?f=30&t=3192
*but nobody might have seen it..
Looking forward for your help. Thank you.