Helpp plzzz

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Helpp plzzz

Postby Qctiimatt on Thu Feb 21, 2013 8:05 am

Wtf is Bug *__* Anyone have tutorial For Fix this bug plzzz ?? http://img15.hostingpics.net/pics/389702Capture.jpg


Hack Starts attack *__*
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Re: Helpp plzzz

Postby observe on Thu Feb 21, 2013 8:22 am

Qctiimatt wrote:Wtf is Bug *__* Anyone have tutorial For Fix this bug plzzz ?? http://img15.hostingpics.net/pics/389702Capture.jpg


Hack Starts attack *__*


Its not realy a bug, its a notice.
While working on the new systems this MSG_HACK was used for logging.
I think we forgot to remove it in our release.

To disable it just search for %s starts attack in the project and comment it out
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Re: Helpp plzzz

Postby Qctiimatt on Thu Feb 21, 2013 10:03 pm

thx for information so i have find :

// Start attacking a monster or player
bool CWorldServer::pakStartAttack( CPlayer* thisclient, CPacket* P )
{
Log(MSG_HACK, "%s starts attack", thisclient->CharInfo->charname);
if(!thisclient->CanAttack( )) return true;

... so i have bug after .. i miss all monster ?
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Re: Helpp plzzz

Postby hoegarden31 on Fri Feb 22, 2013 6:36 pm

Just remove the
  1. Log(MSG_HACK, "%s starts attack", thisclient->CharInfo->charname);
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Re: Helpp plzzz

Postby Qctiimatt on Sat Feb 23, 2013 10:31 am

not work i cant attack monster *__*
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Re: Helpp plzzz

Postby Circa on Sat Feb 23, 2013 6:29 pm

how much of the code did you remove?
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