Software:
STB / STL editor in Excel file.
Version:
2009/02/04:
-> 3.4 contains a beta version of new STL loading and saving code. This one currently loads and saves all the language blocks. It only displays the English version though as the others are simply stored in strings of bytes in hidden rows in the STL sheet.
That, of course, makes it a lot slower than previous versions. You could, if you like, un-hide the hidden rows and delete their contents to make the STL files load and save quicker.
Anyway as I said, it's a beta version but has been pretty thoroughly tested by saving a copy of an STL and comparing the saved and original versions in a hex editor. With one tiny exception (secondary and tertiary text strings that I didn't really care about) it saves the quest STL perfectly and the output also works in the game.
It is NOT however, fully tested on normal STL files so if you plan to edit those with this editor, please make backups first.
2008/07/11:
-> 3.2 is a version with header and handling too ospRose,
2008/03/29:
-> 2.00 is "stable version"
-> 3.1 is "dev version"
2008/03/26:
-> first version uploaded,
requirements:
Excel.
File:
STB and STL Editor V3.5 64bit edition