ok so by picture what does what:
1)Open ZSC File
2)Save ZSC in a different file name
3)Save ZSC
4)Entry Section
A) Displays number of your entry and total amount of entries
B) Arrow buttons are used to jump between entries
C) Clear button clears out the entry
D) Jump to button jumps to entry
5) Copy button
A) Copies the entry you want to your current entry, if you are editing entry 999 and want it have info from item 12 you enter 12 and press copy.
6)ZMS Selection
A)Selects model for your current entry
B) Add, remove and delete buttons are used for editing the list, if you add a new ZSC make sure you rename it properly, view at other items in list for reference.
C) Dont delete random things lol
7)ZMS settings
A) Base position - For weapons and items its usually all 0, it defines the base position on the character in items case.
B) Scale is scale, keep at 1
C) Rotation of model
D) Bounding box is set as an invisible box around your object for collision checking.
8)Additional flags
A)Can have several meanings different for each object type, refer to similar items for reference
9)Multiply Meshes and attachment point
A)Some objects have more one mesh, for example dual swords.
B) You set separate info for each mesh, just it makes the 2 or more meshes belong to one entry in stb
C) Attachment point is used to show where you are attaching the item, for duals lets say one mesh will go to one hand, the other to the second hand.
10) DDS Selection list
A) Same options as step 6 of the tutorial just is used to select texture
11)Texture settings
A)These settings edit your textures appearance in game, you can make it shine, glow, be transparent, alpha and so on.
B)Refer to other entries if ur not sure what ur setting
12)EFT Selection List
A)Same Rules as tutorial step 6 and 10
B)Not used with player items
13)Settings for your effects
A)These contain settings you will need for gem shine and similar, refer to other entries
B)Flag Position will define where your gem shine or other effect will appear
C)Flag Scale and rotation defines size and rotation obviously lol
D)0x07 flag can have various meanings, refer to other entries.
That covers explanation of what does what. Editing is really not that hard, if you are unsure about settings at first when you add a new item and are just starting with this use the copy button from a similar entry, then select your zms and dds file and test it, if it glitches a bit try to experiment with the settings slightly till you get it, it needs a bit of time to get used to but it really isn't that hard.
Also
FIRST select your entry then start editing the settings, otherwise you will make settings for entry 0.
Keep in mind that the editor auto saves your editing but you still need to push the save button.
Also make sure your ZSC entry and your STB entry match, if they don't the item is not going to work. Also after ur done editing update your server files or the item will disappear after reloging
Thats that, if there are any questions that i haven't covered here i will answer them, if you are going to ask what i already covered, then don't bother, read again and try your self, learn to experiment a bit people, you wont get food chewed and served for you each time, learn to make it, the editor is simplified as much as it is technically possible, just be patient and try to learn.
Also backup your files when you just start out. Its not hard to make your files into shit if you do wrong editing lol
Cheers
Alessa