Br Emulator

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Br Emulator

Postby Gabem on Tue Feb 03, 2009 7:54 pm

I'm here to invite all Brazilians to make a Br Rose Emulator, me and a friend have experience with Ragnarok Emulators. Primary, we'll translate the emulator, later we can start to developing our own.

For the creators of osRose, I say that we will give all the credits of source code.

We already are making the support forum.

If anyone want to help, add me in msn, hr.gabriel@hotmail.com

Att, Gabem.

-=-=-=-=-=-=-=-=-=-

Em Português:

Estou aqui para convidar todos os brasileiros a fazer um emulador de Rose Brasileiro. Eu e um amigo temos experiencia com emuladores de ragnarok. Primeiramente, nós vamos traduzir o emulador, depois a gente pode começar a desenvolver o nosso próprio emulador.

Para os criadores eu digo que os créditos do código fonte vai ser dado à vocês.

Nós já estamos fazendo o fórum de suporte.

Se alguém quiser ajudar, me adicione no msn, hr.gabriel@hotmail.com

Att, Gabem.
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Re: Br Emulator

Postby luciofabio on Sun Feb 28, 2010 4:34 am

Você pretende usar qual dos rose-emu pra isso?

OsRose, OspRose ou OsiRose?

E estaria interessado, porem meu conhecimentos não creio que seja suficiente para "desenvolver" um emulador... Claro, não sou nenhum noob também ^^

Já fiz varias alterações no meu, nos comandos e traduzi algumas partes (do emulador e do meu cliente).

Se interessar me avisa, o meu é o www.privategames.com.br
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Re: Br Emulator

Postby Choseal on Sun Feb 28, 2010 3:29 pm

Pretty cool idea, but why?

Wouldn't change anything client-side, and I can't think of what you would want to change into Br, except for the server-side message, like hack messages.
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Re: Br Emulator

Postby PurpleYouko on Sun Feb 28, 2010 5:38 pm

There's nothing in the emulator to translate.
It's written in C++
There are no language files.

Al the language stuff is in the client not the server.
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Re: Br Emulator

Postby Sethanye on Mon Mar 01, 2010 10:17 pm

maybe they have a br version of c++ j/k
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Re: Br Emulator

Postby xPrend on Tue Mar 02, 2010 4:38 pm

Sethanye wrote:maybe they have a br version of c++ j/k

xD yea sure :lol:, anyway succes with it
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Re: Br Emulator

Postby PurpleYouko on Tue Mar 02, 2010 7:41 pm

Hmmmm.

Wonder how you would translate this
  1.  
  2. //Check Date Time (4)
  3. AICOND(024)
  4. {
  5.     GETAICONDDATA(024);
  6.     //byte btDate      Pos: 0x00
  7.     //byte btHour1     Pos: 0x01
  8.     //byte btMin1      Pos: 0x02
  9.     //byte btHour2     Pos: 0x03
  10.     //byte btMin2      Pos: 0x04
  11.     SYSTEMTIME sTIME;
  12.     GetLocalTime(&sTIME);
  13.  
  14.     if(data->btDate != 0)
  15.     {
  16.         if(sTIME.wDay != data->btDate)
  17.             return AI_FAILURE;
  18.     }
  19.     word wMin = ((sTIME.wHour * 60) + sTIME.wMinute);
  20.     word wFrom = (data->btHour1 * 60) + data->btMin1;
  21.     word wTo = (data->btHour2 * 60) + data->btMin2;
  22.     if(wMin >= wFrom && wMin <= wTo)
  23.         return AI_SUCCESS;
  24.     return AI_FAILURE;
  25. }

into brazilian????
I suppose AI_SUCCESS and AI_FAILURE could be replaced with different words since they are just globally defined constants anyway :mrgreen:
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Re: Br Emulator

Postby Choseal on Tue Mar 02, 2010 8:29 pm

Maybe something like:

  1.  
  2. //Tempo e data.
  3. AICOND(024)
  4. {
  5.     GETAICONDDATA(024);
  6.     //Nada interessante.
  7.     //Nada interessante.
  8.     //Nada interessante.
  9.     //Nada interessante.
  10.     //Nada interessante.
  11.     SISTEMATEMPO sTEMPO;
  12.     GetLocalTime(&sTEMPO);
  13.  
  14.     Se(data->btDados != 0)
  15.     {
  16.         Se(sTEMPO.wDia != data->btDados)
  17.             regresso AI_FAILURE;
  18.     }
  19.     Palavra wMin = ((sTEMPO.wHora * 60) + sTEMPO.wMinuto);
  20.     Palavra wFrom = (data->btHora1 * 60) + data->btMin1;
  21.     Palavra wTo = (data->btHora2 * 60) + data->btMin2;
  22.     Se(wMin >= wFrom && wMin <= wTo)
  23.         regresso AI_SUCCESS;
  24.     regresso AI_FRACASSO;
  25. }
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Re: Br Emulator

Postby xPrend on Tue Mar 02, 2010 8:58 pm

Lolled so hard at this
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Re: Br Emulator

Postby lmame on Tue Mar 02, 2010 10:14 pm

I'll consider adding a new rule:
"No support for code translated in a god forbidden language I know nothing about" :D
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