There is a lot of files on the client about MyRoom if my memory is no tricking me, but the main problem is the whole system right? It work the same as instance, each player have his room and i don't think arc**** or osrose server support this atm (is irose/narose client support it?).
To make it working on osrose, the server would have to open a dedicated map id when the client ask it and load all room elements from a dedicated sql table wich is stored all informations about players's room, that's right?
I thought a long time ago that Clan House was working like that but i wasn't, just a lot of clan houses on the same map and different spawns managed by qsd or con or anything else i don't know, i just don't like how it's working
I have the aerobike working too but i don't have the nice animation and the aerobike floating
Didn't look at the cannon, i immediatly stop thinking to get it working on others client when i saw the jrose video about it xD
Cart Race: i didn't it test on the evolution client but are you using the "Time qsd opcode" from Clan Wars to get it working?
I know about the Twin inventory or "Fashion System", Wish Online too have the same feature and arc*** database is already set to get it working because values for Item Stats and Item Looks are differents, for exemple you can have a Pirate Armor equiped with the look of the Steel Resolve Chest!
HS: When you see "SERVER DEAD" on Jrose, Is it meaning your ip/proxy/hotspot is blocked?