TEACH ME HOW TO MAKE MY OWN IROSE SERVER PLEASE

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Re: TEACH ME HOW TO MAKE MY OWN IROSE SERVER PLEASE

Postby PurpleYouko on Thu Oct 26, 2017 3:05 am

we must be talking about different projects then.
I was thinking (for some reason) that you were talking about project 137 which is on my git as wibble_wibble (client source) and ktrose_server. this is an evo project but a kind of weird version
If you have a tree house then you must be on the RoseZA client (rev whatever) and it's definitely evo. it's on the git as RoseZA_Server
Pre-evo looks like irose on startup. it goes across a bridge into a castle
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Re: TEACH ME HOW TO MAKE MY OWN IROSE SERVER PLEASE

Postby hoegarden31 on Thu Oct 26, 2017 7:08 am

Yes it is the RoseZA client. (rev 274 if i remember correctly)
But rev 4 (or 5) looks a lot different. (Loading screen is with those disco lights thingys) It has mounts and stuff. I thought that was evolution. RoseZE client doesn't have any of that... Yet you listed it as an evolution server.

Evolution --> Where to start? there are so many versions of this that it's mind boggling. Most don't work properly. In short, you can't just grab the latest client from NARose because it simply won't work with our servers. Here are a couple of options for you
Probably the most stable I have worked with is This one
There is also a version of evo which actually uses the client source code. It's buggy and difficult to get to compile but if you are good with C++ you can try it out as Project 137. It's based on client version 137 which is kind of old. on the other hand though, this client can be and has been modified quite a bit. As i said it's difficult to work with though so probably not best for a beginner.


Or did I got this all wrong ?
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Re: TEACH ME HOW TO MAKE MY OWN IROSE SERVER PLEASE

Postby PurpleYouko on Thu Oct 26, 2017 2:37 pm

The tree house was the first evolution version.
They started using the tree house back in 2007.
Pre-evo ran for a very limited time after irose closed. Irose closed late summer 2006. Pre-evo started up in October of 2006 (NARose, JRose, EURose, PRose all getting their stuff from the TALA server) and ran for about a year before switching to Evolution with the treehouse.

The sparkly stuff interface is a pretty recent change, maybe 4 years ago. I don't remember exactly when they switched to that.
Over the years all kinds of stuff got added bit by bit but it has been the same basic evo mechanics in the background since 2007. In fact even the earliest evo release still contained about 95% irose source code.
The RoseZA client allows for costumes ( and sets i think) but mounts were not available at that time.
Dev Rev 4 was also developed on RoseZA but was never fully made to work because one of the better known devs (Genesis) went to work for Gravity and proceeded to make it damn near impossible for us to keep up with client sided changes.
This happened only about 10 or 20 versions later than the version we use in the server version on my git.
rev 4 still had the treehouse. It never worked fully and never will I think.

rev 5 was just a shell that allowed you to log into the latest NARose client (sparkly stuff and all) but it contained no real mechanics so you can't play on it
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Re: TEACH ME HOW TO MAKE MY OWN IROSE SERVER PLEASE

Postby hoegarden31 on Thu Oct 26, 2017 6:27 pm

A big thanks for this big explanation.
And is there a particular version that is still in development today ?
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Re: TEACH ME HOW TO MAKE MY OWN IROSE SERVER PLEASE

Postby PurpleYouko on Fri Oct 27, 2017 2:19 pm

As far as our servers go.....

I make updates to the roseZA server whenever an error comes to light. The latest version will always be on my git. Generally speaking though, there haven't been many bugs with it, at least not that were reported to me for fixing.

I work on project 137 from time to time when I get the chance.

there is a team rewriting OsIrose from the ground up and they are getting pretty close to a playable system too
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Re: TEACH ME HOW TO MAKE MY OWN IROSE SERVER PLEASE

Postby Kroneus on Sat Dec 23, 2017 4:41 pm

Hello Puprle,

everytime I put the prose sql file in my database (I am using navicat light), I am getting the following error message once I execute them. (The prose file is within the osIROSE-new-1.87.0 someone linked here before.)


[Err] 1451 - Cannot delete or update a parent row: a foreign key constraint fails
[Err] --
-- Gegevens worden uitgevoerd voor tabel `channels`
--


-- --------------------------------------------------------

--
-- Tabel structuur voor tabel `characters`
--

DROP TABLE IF EXISTS `characters`;
[Err] 1050 - Table 'characters' already exists
[Err] CREATE TABLE `characters` (
`account_name` varchar(64) NOT NULL,
`id` int(11) NOT NULL auto_increment,
`char_name` varchar(64) NOT NULL,
`zuly` decimal(11,0) NOT NULL default '500',
`level` decimal(11,0) NOT NULL default '1',
`curHp` decimal(18,0) NOT NULL default '50',
`curMp` decimal(18,0) NOT NULL default '18',
`str` decimal(11,0) NOT NULL default '15',
`con` decimal(11,0) NOT NULL default '15',
`dex` decimal(11,0) NOT NULL default '15',
`_int` decimal(11,0) NOT NULL default '15',
`cha` decimal(11,0) NOT NULL default '10',
`sen` decimal(11,0) NOT NULL default '10',
`face` decimal(11,0) NOT NULL default '1',
`hairStyle` decimal(11,0) NOT NULL default '1',
`sex` decimal(11,0) NOT NULL default '0',
`exp` decimal(11,0) NOT NULL default '0',
`skillp` decimal(11,0) NOT NULL default '0',
`statp` decimal(11,0) NOT NULL default '0',
`clanid` decimal(11,0) NOT NULL default '0',
`unionid` decimal(11,0) NOT NULL default '0',
`union1points` int(11) NOT NULL default '0',
`union2points` int(11) NOT NULL default '0',
`union3points` int(11) NOT NULL default '0',
`union4points` int(11) NOT NULL default '0',
`union5points` int(11) NOT NULL default '0',
`union6points` int(11) NOT NULL default '0',
`union7points` int(11) NOT NULL default '0',
`union8points` int(11) NOT NULL default '0',
`union9points` int(11) NOT NULL default '0',
`union10points` int(11) NOT NULL default '0',
`classid` decimal(11,0) NOT NULL default '0',
`deletetime` decimal(20,0) NOT NULL default '0',
`clan_rank` int(11) NOT NULL default '0',
`stamina` int(11) NOT NULL default '5000',
`quests` blob,
`questflags` blob,
`quickbar` varchar(255) NOT NULL default '0',
`basic_skills` varchar(512) NOT NULL default '11,12,16,20,41,42,43,181,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0',
`askill` varchar(255) NOT NULL default '0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0',
`askilllvl` varchar(255) NOT NULL default '0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0',
`pskill` varchar(255) NOT NULL default '0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0',
`pskilllvl` varchar(255) NOT NULL default '0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0',
`respawnid` int(11) NOT NULL default '51',
`townid` int(11) NOT NULL default '20',
`class_skills` varchar(255) NOT NULL default '0',
`class_skills_level` varchar(255) NOT NULL default '1',
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=3 ;
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