how do i make custom dds

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how do i make custom dds

Postby Lunaticz on Mon May 11, 2009 12:21 am

how do i make custom dds to the custom zms files i made..
is there a thread to this?
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Re: how do i make custom dds

Postby Calder on Mon May 11, 2009 3:11 am

Search for UVW unwrap.
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Re: how do i make custom dds

Postby larsgevers on Tue Jul 07, 2009 5:31 pm

And what to do with it when i found it?
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Re: how do i make custom dds

Postby lmame on Tue Jul 07, 2009 6:14 pm

The principle is always the same. Search in google for "UVW unwrap" and 3ds and you'll have plenty of tutorials.
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Re: how do i make custom dds

Postby larsgevers on Tue Jul 07, 2009 6:22 pm

I have another question, when it's an .obj everything looks fine. But after i convert it to .zms, it all get messed up, again :?
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Re: how do i make custom dds

Postby mini on Tue Jul 07, 2009 8:27 pm

It should just stay the same when converting it
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Re: how do i make custom dds

Postby larsgevers on Tue Jul 07, 2009 9:23 pm

Yeah i looks the same, but when i put my .dds file to it, it doesn't look good anymore.
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Re: how do i make custom dds

Postby mini on Tue Jul 07, 2009 9:40 pm

then the dds file isnt right.

Search for UVW unwrap
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Re: how do i make custom dds

Postby Sethanye on Wed Jul 08, 2009 3:27 pm

you need to do a UV map for the texture unless you are changing one already existing in game
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Re: how do i make custom dds

Postby Blackdpd on Thu Jul 09, 2009 12:07 am

larsgevers wrote:I have another question, when it's an .obj everything looks fine. But after i convert it to .zms, it all get messed up, again :?


if you made something on 3dsmax you need to export it as .3ds and then convert it to zms in the zmsviewer then it should be normal.

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