[REQ] Lightmap Tutorial
Posted:
Sat Apr 23, 2011 9:36 am
by MightyKai
Can someone please make a lightmap tutorial? we got the lightmap plugin for 3dsmax
thanks.
Re: [REQ] Lightmap Tutorial
Posted:
Sun Apr 24, 2011 2:41 pm
by Sethanye
Nope no one can make that lol. But if seriously in ever worked with it so don't ask me. I doubt fox will bother either sooooooo you are pretty much on your own lol. Well unless someone else steps in and does it for you.
Re: [REQ] Lightmap Tutorial
Posted:
Mon Apr 25, 2011 1:47 am
by ICON
Yes and Fox is taking a break from Developing.
And that's not something he Shares anyways.
BTW what lit map tool do you have ?
Re: [REQ] Lightmap Tutorial
Posted:
Mon Apr 25, 2011 8:22 am
by MightyKai
One of Our team members does have the lightmap plugin for 3dsmax from Xadet, I wanna buy it but we want to know how it works before we spend that mutch money.
Re: [REQ] Lightmap Tutorial
Posted:
Mon Apr 25, 2011 10:35 pm
by Raven0123
ICON wrote:Yes and Fox is taking a break from Developing.
And that's not something he Shares anyways.
BTW what lit map tool do you have ?
Even if we did make a tutorial it wouldn't help anyone here since they don't have our tools and we don't have xadet's.
Re: [REQ] Lightmap Tutorial
Posted:
Wed Apr 27, 2011 11:57 am
by jwpatser
Even if we did make a tutorial it wouldn't help anyone here since they don't have our tools and we don't have xadet's.
Thats true, but im also kinda curious how it works,Like: Do you need to Bake the texture of it?, Object For Object? do you need any experience of 3Dsmax(I think xadet's plugin works with that) And ofcourse, Is it hard to do it with a plugin, or is it just, Render and your ready to go?
Re: [REQ] Lightmap Tutorial
Posted:
Sat May 14, 2011 8:38 am
by Mello
I didn't know that you were not using xadet's Icon :]
Anyway, Xadet's pluggin for 3DSmax hu.. Its a mess to have a correct render with lightmaps.
First of all, if you don't have any 3DSmax experience, you can forget about it sorry =/
But if you know about lightings, render to textures utilities, UVWs, then you'll be able to have something cool.
Well, thats not that easy to use anyway, but if you buy it and need some help, I could give you a hand, even if the lightmaps often are wrapped, or just applyed to the wrong objects. Its a matter of patience.
Mello~