That would essentially cause CPU spikes anytime somebody entered a map with nobody in it though. Memory isn't really an issue, the server doesn't use too much from the looks of it.
What we need to focus on is CPU useage, not memory useage.
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lmame wrote:ExJam wrote:Fast efficient code!
Buffered file readers!
Stuff like that =)
I guess you mean loading a part of file in memory and then read it from there?
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