112 client is pissing me off

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Re: 112 client is pissing me off

Postby pepu on Sat Aug 23, 2008 1:43 am

Ask ExJam, he could maybe help us a little bit with this problem.
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Re: 112 client is pissing me off

Postby lmame on Sat Aug 23, 2008 11:34 am

Drakia wrote:For the love of god do not change the codebase from OSiRose to OSRose >.<

And what's that supposed to mean?
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Re: 112 client is pissing me off

Postby Drakia on Sat Aug 23, 2008 1:20 pm

That's supposed to mean, comparatively, the OSRose codebase is extremely unstable.
If OSpRose were to switch from it's current codebase to OSRose, they would have to spend 95% of their time re-writing the base to be more stable.
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Re: 112 client is pissing me off

Postby Maxxon on Sat Aug 23, 2008 2:04 pm

switching codebase now would mean to have wasted a lot of work in the past. so mabye just switch to an irose client?
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Re: 112 client is pissing me off

Postby pepu on Sat Aug 23, 2008 2:56 pm

maybe we should try to find a "client" like twrose,krose,eurose,jrose, or narose 124, updated and try to kill GG or something...they all were "narose pre evo" updated.

Evo is a bugged game too...i play narose evo and there are a lot of HP bugs, healing, fighting...
Irose is the only one with a good "HP SYSTEM" i think
Narose pre evo had bugs with hp, but less than Evo.
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Re: 112 client is pissing me off

Postby Rescudo on Sat Aug 23, 2008 5:16 pm

Well, I don't really see the point in switching over to Evo and make it look like pre-Evo ... might as well use an Evo emulator with the pre-Evo skill system (and whatever else you feel is important to have from pre-Evo).
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Re: 112 client is pissing me off

Postby PurpleYouko on Sat Aug 23, 2008 5:21 pm

Rescudo wrote:Well, I don't really see the point in switching over to Evo and make it look like pre-Evo ... might as well use an Evo emulator with the pre-Evo skill system (and whatever else you feel is important to have from pre-Evo).


That's pretty much what it would be yeah.
However it seems that i have fixed a few of the issues that i thought were major problems. Not entirely sure how though :?
CGs are suddenly working 100% in my server. Weird....

The HP problem is really my biggest headache now. All the rest can be dealt with or worked around.
I need a way to send HP and MP information from the server to the client to force synchronization. And I'm damned if i can find one. :(
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Re: 112 client is pissing me off

Postby lmame on Sat Aug 23, 2008 10:13 pm

Drakia wrote:That's supposed to mean, comparatively, the OSRose codebase is extremely unstable.
If OSpRose were to switch from it's current codebase to OSRose, they would have to spend 95% of their time re-writing the base to be more stable.

Whatever.
I didn't see somewhere Purpleyouko using osRose "very lame" code anywhere.
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Re: 112 client is pissing me off

Postby PurpleYouko on Sat Aug 23, 2008 10:27 pm

Didn't osirose actually start out with osrose base code anyway?
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Re: 112 client is pissing me off

Postby Drakia on Sat Aug 23, 2008 10:34 pm

lmame wrote:I didn't see somewhere Purpleyouko using osRose "very lame" code anywhere.

PurpleYouko wrote:If we were to use an evo client then we would need to use code from osrose as a base.


I'm not saying it's "very lame" I'm saying it's very unstable. And yes, OSiRose started with a really old version of OSRose, which was more stable than the current one.
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