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Osprose c#

PostPosted: Sun Sep 14, 2014 9:15 pm
by meydan
Im creating an osprose server in c# and i have a question.
Curently im writing LoginServer and there is a part that confuses me about the packets of login.
When i start the LoginServer it listens to packets and it should also listen to the charserver
so my question is if there are any packets that i should send from the char to the login to create that connection.
Im asking this cuz in the osprose sources out there they handle only packets regarding users loging in
but in evo sources there are packets like 0x500, 0x501 etc.. and they are used to connect between login and char.
So can anyone explain it to me ?

Re: Osprose c#

PostPosted: Sun Sep 14, 2014 9:42 pm
by wolfwing
You can use whatever you want to communicate between servers.
Just pass all the data you want to the other server(s) and you'll be fine.

Re: Osprose c#

PostPosted: Mon Sep 15, 2014 3:01 am
by meydan
wolfwing wrote:You can use whatever you want to communicate between servers.
Just pass all the data you want to the other server(s) and you'll be fine.


yea that i know but my question is what packets are being sent/received between the loginserver and the charserver

Re: Osprose c#

PostPosted: Mon Sep 15, 2014 9:25 am
by Vetyst
I've attached the official server-side networking packets.

Re: Osprose c#

PostPosted: Wed Sep 17, 2014 2:13 am
by meydan
how do i encrypt/decrypt the packets on pre evo ?
its different then evo