Page 1 of 1

Multiplayer Crash Fix

PostPosted: Sun May 11, 2008 4:30 pm
by Drakia
Could one of the guys running a server throw this fix on it, to see if it fixes the crash when you see other players/fixes their names?

In player.cpp find
  1. ADDSTRING( pak, CharInfo->charname );

Before Add:
  1. ADDDWORD( pak, 0x00000000 );


I can't test it myself, as I lack a server with more than one person on it.

Re: Multiplayer Crash Fix

PostPosted: Sun May 11, 2008 4:37 pm
by PurpleYouko
OK Adding it.

Re: Multiplayer Crash Fix

PostPosted: Sun May 11, 2008 7:50 pm
by Blackdpd
hmm i'll try too.

im getting all fixes together and then you only need to update the SVN ;)
im compiling right now and i will check if its fixed..

Blackdpd `

Re: Multiplayer Crash Fix

PostPosted: Sun May 11, 2008 8:33 pm
by PurpleYouko
well we did manage to get multiple people in my server so i guess it worked. however there were a couple of other issues that appeared immediately after applying this fix.

More on that later

Re: Multiplayer Crash Fix

PostPosted: Sun May 11, 2008 10:01 pm
by Drakia
Ah, damn, well it was just a guess. What errors popped up after applying this?

Re: Multiplayer Crash Fix

PostPosted: Sun May 11, 2008 10:43 pm
by Blackdpd
pepu said it was fixed.. and i could not test it because my other comp crashed and i still dont know why or when it happend. -.-
but it was an old pc so i will test things on my server and on that from purpleyouko.

Blackdpd `