Multiplayer Crash Fix
Posted: Sun May 11, 2008 4:30 pm
Could one of the guys running a server throw this fix on it, to see if it fixes the crash when you see other players/fixes their names?
In player.cpp find
Before Add:
I can't test it myself, as I lack a server with more than one person on it.
In player.cpp find
- ADDSTRING( pak, CharInfo->charname );
Before Add:
- ADDDWORD( pak, 0x00000000 );
I can't test it myself, as I lack a server with more than one person on it.