Hello , well i'm trying to have a correct balance between player and monster but it's not easy at all
so after a few try i got this :
http://rapidshare.com/files/245156580/W ... r.exe.html
Well this is one of my first try so i done it :
-> Reduced monster critical rate
-> Changed the way player do dmg to make it a little bit more lvl dependent
-> Reduced The monster critical dmg ( it seems work with some monster but with some other it still Fcked )
-> Changed The dodge / accu fonction
-> a few change to the player def .
->Skill dmg improve a bit
Actually this sucks ( yea but you can give it try )
some things like Monster critical dmg are still pissing me off and so many others ...
Based on osprose , please don't change the player dmg or monster dmg in your .conf theses change are not optimised for customs values