This one is quite a biggy.
Every time Pepu got close to me yesterday, it caused me to get a trose error.
He seemed to be able to see me briefly but I never saw him.
He also told me that my name appeared to be truncated.
Is this likely to be a similar packet issue to the trose error that stopped some of us from logging in?
Just applied in a different place such as 'spawntoplayer' in player.cpp
I'm not so good with packet structures myself so I'm not quite sure how to go about fixing this. Any ideas Drakia?