New Weapon FireStorm Sword Free From Inferno

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New Weapon FireStorm Sword Free From Inferno

Postby ICON on Mon Jun 02, 2008 4:23 pm

This is a custom Sword I made with all needed data to implement the item into your server.
I'm not using this weapon it was made custom just for the release. In thus maybe lmame will make a new section of custom Client releases for further stuff like this. With this release i hope for people to start to learn a little on how to add new items to there client. Now for the stb/stl Data its simple.
As for the ZSc data well I pulled it from my XML data but it does give the needed Entry ID Bounding Boxes and flag Data needed to add this item.

So it should be simple

Here we Go
STB {You will need to change the item id from 892 to what you use for your server as well as the STL ref}
  1. 892 FireStorm Sword     WEAPON\iceb\tsw48.txt           221 375000  0   30  80  2452    417 576                 0           31  205 10  310                         61  2           250 5   440 11  0       131 39      5   2       LWEA1004
  2.  
  3.  


STL Data Change the ids to fit your server
  1. 1791    LWEA1004    1004    FireStrom Sword     Big sword Forged from the Hottest Fire.


ZSC Data
{Input Ids need to be changed to fit your server
You will need to match the Entry Id with the STB ID these need to be the same.}
  1.    <Mesh ID="[2122]">3Ddata/WEAPON/WEAPON/FS/tsw48.zms</Mesh>
  2.  
  3.  
  4.         <Texture ID="[2122]" loadflags="0,0,0,1,128,1,1,0,1,1.000000,0,1.000000,1.000000,1.000000">3Ddata/WEAPON/WEAPON/FS/tsw48.dds</Texture>
  5.  
  6.  
  7.  
  8.  
  9.  
  10. <Entry ID = "[892]">
  11.         <Meshes>
  12.             <subMesh Model = "2122" Texture = "2122">
  13.                 <Position>0.000000,0.000000,0.000000</Position>
  14.                 <Rotation>-0.344383,-0.335997,-0.629727,0.609877</Rotation>
  15.                 <Scale>1.000000,1.000000,1.000000</Scale>
  16.                 <MeshData Type = "7" Size = "2">0,0</MeshData>
  17.                 <MeshData Type = "6" Size = "2">0,0</MeshData>
  18.                 <MeshData Type = "29" Size = "2">C,0</MeshData>
  19.                 <MeshData Type = "31" Size = "2">0,0</MeshData>
  20.             </subMesh>
  21.         </Meshes>
  22.         <SubEntries>
  23.             <subEntry eft = "-1">
  24.                 <Position>-0.462558,-4.784110,156.492996</Position>
  25.                 <Rotation>0.344383,-0.335997,-0.629727,0.609877</Rotation>
  26.                 <Scale>1.000000,1.000000,1.000000</Scale>
  27.                 <EntryData Type = "7" Size = "2">1,0</EntryData>
  28.             </subEntry>
  29.             <subEntry eft = "-1">
  30.                 <Position>-0.083930,-1.094340,34.820599</Position>
  31.                 <Rotation>0.344383,-0.335997,-0.629727,0.609877</Rotation>
  32.                 <Scale>1.000000,1.000000,1.000000</Scale>
  33.                 <EntryData Type = "7" Size = "2">1,0</EntryData>
  34.             </subEntry>
  35.             <subEntry eft = "-1">
  36.                 <Position>-0.056767,-0.829626,26.091499</Position>
  37.                 <Rotation>0.344383,-0.335997,-0.629727,0.609877</Rotation>
  38.                 <Scale>1.000000,1.000000,1.000000</Scale>
  39.                 <EntryData Type = "7" Size = "2">1,0</EntryData>
  40.             </subEntry>
  41.         </SubEntries>
  42.         <BoundingBox MinX="-16.423666" MinY="-1.656099" MinZ="-25.743515" MaxX="16.492716" MaxY="0.570098" MaxZ="25.807909"></BoundingBox>
  43.     </Entry>


Now thats all the Data needed for this item to Work I have also created a ICON for the item aswell.

You can get the Full pack here At the bottom
ScreenShot hereImage

I hope you like it and I hope this idea Picks Up I wont share all of my personal Customs but i will make more for here and Share . And in thus i hope other's do the same.

This Item is Free for all to Use.... DO NOT SHARE THIS WITH OTHERS AS YOUR WORK OR ON ANY OTHER FORUMS.
Attachments
Firestorm Sword.rar
(498.63 KiB) Downloaded 1165 times
Last edited by ICON on Mon Jun 02, 2008 7:42 pm, edited 1 time in total.
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Re: New Weapon FireStorm Sword Free From Inferno

Postby Rutgertjuhh on Mon Jun 02, 2008 4:30 pm

Nice work,
Im going to use this to practice adding files to `my´ client.

It´s kinda WoW style, Is it from wow xD?

-Rutger
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Re: New Weapon FireStorm Sword Free From Inferno

Postby lmame on Mon Jun 02, 2008 4:34 pm

It's very kind ;)

It reminds me of Soul Edge ^_^
The world is full of love and peace ^_^
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Re: New Weapon FireStorm Sword Free From Inferno

Postby ICON on Mon Jun 02, 2008 4:35 pm

No its not from WOW ...

But it is 100% new to rose, And btw your RZ post is what Pushed me to finally Do this.

I see your post here means you took my advice {Not the drink part } But the Part to learn to make your own.{Hopefully}

Thanks lmame Lets get that Section Custom Releases or something along them lines.
Move along move along like i know you Should.

New games in the making....
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Re: New Weapon FireStorm Sword Free From Inferno

Postby Rutgertjuhh on Mon Jun 02, 2008 4:59 pm

ICON wrote:No its not from WOW ...

But it is 100% new to rose, And btw your RZ post is what Pushed me to finally Do this.

I see your post here means you took my advice {Not the drink part } But the Part to learn to make your own.{Hopefully}

Thanks lmame Lets get that Section Custom Releases or something along them lines.


Oh well, Thank you.

It was never my intention to steal anything, or make enemy´s.
I will try to add this to my server, and if it works, i may try to get some items from jRose :)

Can i just copy all the text to notepad, and save as ***.stl / .stb etc?

**edit**

Waait a sec,
Ive downloaded the VFS extractor, and there already is a file called like that.
Maybee,,
Im gonna extract it, put your details in, and add it again. Maybe that will work :D

Tell me if my theory works, imma try it :D
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Re: New Weapon FireStorm Sword Free From Inferno

Postby ICON on Mon Jun 02, 2008 5:21 pm

You need a stb /stl editor to add the stb stl data and you need get a zsc editor to add the zsc data.

your also gonna need a tool for updating the client files via a patcher
Move along move along like i know you Should.

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Re: New Weapon FireStorm Sword Free From Inferno

Postby Rutgertjuhh on Mon Jun 02, 2008 6:07 pm

ICON wrote:You need a stb /stl editor to add the stb stl data and you need get a zsc editor to add the zsc data.

your also gonna need a tool for updating the client files via a patcher


So i figured, Im going to try the Excel one, from lmame?

The patcher aint a problem yet, I have my server at 127.0.0.1, so no people can connect and i can learn how everything works.

Thanks :)

-Rutger
Last edited by Rutgertjuhh on Mon Jun 02, 2008 6:53 pm, edited 1 time in total.
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Re: New Weapon FireStorm Sword Free From Inferno

Postby xXDarkXx on Mon Jun 02, 2008 6:31 pm

Rutgertjuhh wrote:
So i figured, Im going to try the Excel one, from imame?



It's an L, not I xD. lmame :ugeek:
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Re: New Weapon FireStorm Sword Free From Inferno

Postby Rutgertjuhh on Mon Jun 02, 2008 6:54 pm

xXDarkXx wrote:
Rutgertjuhh wrote:
So i figured, Im going to try the Excel one, from lmame?



It's an L, not I xD. lmame :ugeek:


What are you talking about xD? :oops:
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Re: New Weapon FireStorm Sword Free From Inferno

Postby Calder on Mon Jun 02, 2008 7:02 pm

Nicely done.
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