How about a map editor?

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Re: How about a map editor?

Postby mini on Tue Jun 30, 2009 8:19 pm

there is already a map viewer avaible
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Re: How about a map editor?

Postby lmame on Tue Jun 30, 2009 8:29 pm

Perhaps Kazuki's can display objects ;)
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Re: How about a map editor?

Postby rl-1 on Tue Jun 30, 2009 9:36 pm

Kazuki wrote:i've started a map editor in vC# using XNA already
so far its function is only map viewing ;/
maybe i'll release the source public if that helps.

That would be lovely! So far I can view maps, but without textures. I am having trouble figuring out how .TIL relates to .HIM, because the width and height for a .til file is 16, while the .him is 65...
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Re: How about a map editor?

Postby lmame on Tue Jun 30, 2009 10:01 pm

Vel's map viewer doesn't handle til and him?
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Re: How about a map editor?

Postby rl-1 on Tue Jun 30, 2009 10:24 pm

lmame wrote:Vel's map viewer doesn't handle til and him?

idk. Vels source is really confusing to me. So far my viewer is just one file, lol.
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Re: How about a map editor?

Postby lmame on Tue Jun 30, 2009 10:27 pm

He did an explanation thread, did you read it?
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Re: How about a map editor?

Postby Kazuki on Wed Jul 01, 2009 12:08 am

mine can display objects, npcs (aswell mob npc's), allows you to freely move around the map,
it handles him and tils and works perfectly.
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Re: How about a map editor?

Postby lmame on Wed Jul 01, 2009 12:11 am

Nice :D
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Re: How about a map editor?

Postby mini on Wed Jul 01, 2009 9:53 am

would be nice if you would publish it here :D
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Re: How about a map editor?

Postby Kazuki on Wed Jul 01, 2009 3:47 pm

will release it soon, released it for raknurose to test it as it's a beta version.
once it's out fo it's beta phase i'll release the binary and the source along with it
or start a svn.
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