- case 32: // Stat points
- if(!OperateValues<int>(data->btOp, (int*)&client->CharInfo->StatPoints, data->iValue);
- break;
Project: Worldserver
File :
Line: around 287
Replace:
And replace with :
- case 32: // Stat points
- {
- if(!OperateValues<int>(data->btOp, (int*)&client->CharInfo->StatPoints, data->iValue))
- return QUEST_FAILURE;
- // FJMK add fix for fairy quest; returns statpoints
- BEGINPACKET(pak, 0x720 );
- ADDWORD(pak, 32 );
- ADDWORD(pak, curAbil->iValue );
- ADDWORD(pak, 0 );
- client->client->SendPacket( &pak );
- // FJMK End Fix.
- break;
- }
Voila, you can now receive statpoints as quest reward.
Remove the //FJMK code if you want, it's my way to track my changes.
Compiled and tested on native 112 client.
regards,
Frans.